about me
I’m a postdoctoral researcher at the Center for Digital Narrative at the University of Bergen, as part of the LEAD AI programme. My current project looks at nonplayer characters in games with AI-generated dialogue, how players respond to the use of this technology and how this use may challenge ideas in the philosophy of fiction like intentionality. I am also an editor for Eludamos.
Previously I was a postdoc at the University of Bremen, part of the Media and Religion lab in the ZeMKI Centre for Media, Communication and Information Research. There I focused on community formation in digital games and taught media studies, games and design in the ZeMKI’s study programmes. I was also the managing editor for gamevironments.
My first book, Mytholudics: Games and Myth, proposes a method for analysing games both as conduits of mythologies within society and as mythological structures in themselves. It’s out now and published by De Gruyter.
I wrote my PhD at the IT University of Copenhagen’s Center for Digital Play between 2019 and 2022.
Here you’ll find links to all the other relevant internet places you can find me at, all of my publications, games and other projects, and the occasional blog post whenever I feel like writing something here.
Last update: 7 January 2026.
Latest publication
Ford, D. (2025). On myths, stories, models and games. Catalan Journal of Communication & Cultural Studies, 17(2), 285–291. https://doi.org/10.1386/cjcs_00130_7
Latest conference talk
Ford, D. (2025, August 15). Magical rationalism and genetic prophecy in science fiction games [Extended abstract]. Otherworldly Entertainment: A Conference on Horror, Magic, Gothic, and the Occult in Video Games, Copenhagen, Denmark.