Dom Ford
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Presentations at conferences, including extended abstracts.
Dom Ford
(2025).
Communicative artificial intelligence for nonplayer characters in digital games: Mapping the field
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Dom Ford
(2025).
Player democracy in Old School RuneScape
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Dom Ford
(2025).
[Keynote] Mytholudics: Games and myth
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Dom Ford
(2024).
How players talk about disastrous game launches: What went wrong with Cities: Skylines II?
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Dom Ford
(2024).
What went wrong with Cities: Skylines II, according to players: A qualitative analysis of player perceptions of a poor digital game launch
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Dom Ford
(2024).
Community, alienation and the experience of networks: Maybe the real gamevironment was the friends we didn’t make along the way
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Dom Ford
(2024).
A world to escape to? Digital gameworlds as otherworlds
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Video
Dom Ford
(2023).
The city, according to city builders: The mythology of city-builder games
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Dom Ford
,
Sophie Thorkildsen
(2023).
The magic prison: Game rules as a tool for dread in Sir Gawain and the Green Knight and Inscryption
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Extended Abstract Proceedings of the 2023 DiGRA International Conference: Limits and Margins of Games
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DOI
Dom Ford
(2020).
That old school feeling: Processes of mythmaking in Old School RuneScape
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Video
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