Dom Ford
Dom Ford
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A world to escape to? Digital gameworlds as otherworlds
City-builder games allow the player to “build your dream city” (SimCity BuildIt, 2023) where “you’re only limited by your imagination” …
Dom Ford
Last updated on 31 Jan 2024
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The city, according to city builders: The mythology of city-builder games
City-builder games allow the player to “build your dream city” (SimCity BuildIt, 2023) where “you’re only limited by your imagination” …
Dom Ford
Last updated on 10 Jan 2024
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That old school feeling: Processes of mythmaking in Old School RuneScape
What is ‘old school’ about Old School RuneScape? In this presentation, I discuss the history of the MMORPG RuneScape and the steps that …
Dom Ford
Last updated on 10 Jan 2024
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Lost futures: In the presence of long-lost civilisations in The Legend of Zelda: Breath of the Wild
In this paper, I will explore why this trope seems so prevalent in open-world games, how it changes the configuration of the gameworld, …
Dom Ford
Last updated on 10 Jan 2024
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Speedrunning: Transgressive play in digital space
In How To Do Things With Videogames, Ian Bogost argues that videogames offer “an experience of the ‘space between points’ that had been …
Dom Ford
Last updated on 10 Jan 2024
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