Dom Ford
Dom Ford
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Beyond the wall: The boundaries of the neomedieval town in singleplayer roleplaying games
The cities of the ever prevalent neomedieval fantasy roleplaying game are integral to their gameworlds. They act as quest hubs, goals, …
Dom Ford
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Speedrunning: Transgressive play in digital space
In How To Do Things With Videogames, Ian Bogost argues that videogames offer “an experience of the ‘space between points’ that had been …
Dom Ford
Last updated on 10 Jan 2024
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